OGRE 14.3
Object-Oriented Graphics Rendering Engine
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OctreeSceneManager

Octree datastructure for managing scene nodes. More...

Classes

class  Ogre::Octree
 Octree datastructure for managing scene nodes. More...
 
class  Ogre::OctreeAxisAlignedBoxSceneQuery
 Octree implementation of AxisAlignedBoxSceneQuery. More...
 
class  Ogre::OctreeCamera
 Specialized viewpoint from which an Octree can be rendered. More...
 
class  Ogre::OctreeIntersectionSceneQuery
 Octree implementation of IntersectionSceneQuery. More...
 
class  Ogre::OctreeNode
 Specialized SceneNode that is customized for working within an Octree. More...
 
class  Ogre::OctreePlaneBoundedVolumeListSceneQuery
 Octree implementation of PlaneBoundedVolumeListSceneQuery. More...
 
class  Ogre::OctreeRaySceneQuery
 Octree implementation of RaySceneQuery. More...
 
class  Ogre::OctreeSceneManager
 Specialized SceneManager that divides the geometry into an octree in order to facilitate spatial queries. More...
 
class  Ogre::OctreeSceneManagerFactory
 Factory for OctreeSceneManager. More...
 
class  Ogre::OctreeSphereSceneQuery
 Octree implementation of SphereSceneQuery. More...
 

Typedefs

typedef std::list< unsigned long > Ogre::ColorList
 

Detailed Description

Octree datastructure for managing scene nodes.

Octree datastructure for managing scene nodes.

Octree datastructure for managing scene nodes.

Octree datastructure for managing scene nodes.

Octree datastructure for managing scene nodes.

Typedef Documentation

◆ ColorList

typedef std::list< unsigned long > Ogre::ColorList