OGRE 14.3
Object-Oriented Graphics Rendering Engine
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Ogre::TerrainGroup::TerrainSlot Struct Reference

Slot for a terrain instance, together with its definition. More...

#include <OgreTerrainGroup.h>

+ Inheritance diagram for Ogre::TerrainGroup::TerrainSlot:

Public Member Functions

 TerrainSlot (long _x, long _y)
 
virtual ~TerrainSlot ()
 
void freeInstance ()
 

Public Attributes

TerrainSlotDefinition def
 Definition used to load the terrain.
 
Terraininstance
 Actual terrain instance.
 
long x
 The coordinates of the terrain slot relative to the centre slot (signed).
 
long y
 

Detailed Description

Slot for a terrain instance, together with its definition.

Constructor & Destructor Documentation

◆ TerrainSlot()

Ogre::TerrainGroup::TerrainSlot::TerrainSlot ( long _x,
long _y )
inline

References instance, x, and y.

◆ ~TerrainSlot()

virtual Ogre::TerrainGroup::TerrainSlot::~TerrainSlot ( )
virtual

Member Function Documentation

◆ freeInstance()

void Ogre::TerrainGroup::TerrainSlot::freeInstance ( )

Member Data Documentation

◆ x

long Ogre::TerrainGroup::TerrainSlot::x

The coordinates of the terrain slot relative to the centre slot (signed).

Referenced by TerrainSlot().

◆ y

long Ogre::TerrainGroup::TerrainSlot::y

Referenced by TerrainSlot().

◆ def

TerrainSlotDefinition Ogre::TerrainGroup::TerrainSlot::def

Definition used to load the terrain.

◆ instance

Terrain* Ogre::TerrainGroup::TerrainSlot::instance

Actual terrain instance.

Referenced by TerrainSlot().


The documentation for this struct was generated from the following file: